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I've been making games for about five years, for mobile and PC, mostly in Unity and C#. I work as a freelancer on Fiverr and build complete games for clients around the world, from the first prototype to the finished build. Right now I'm studying Software Engineering at Bauman Moscow State Technical University. I like hard problems, fast iteration and making things people actually play.
Trailer for Secret Dimensions, an online multiplayer horror game made in 2022.
Our game from Google's game jam in Turkey, built in two days. The full source is on GitHub.
Bad Apple!! played on thousands of 3D apples. I built it to stress-test Unity DOTS performance.